dabral
12-20-2007, 09:06 AM
And you guys will say not again
the problem lies that ive modeled a chemelion in 3ds max and then taken it to z brush for refinement and adding more details. after taking it up to more subdivision levels i was happy bout the whole thing. and i got ****ed up when it came to uv mapping. so im doing it all over again from scratch but would like to know how to proceed step by step.
the problem lies that ive modeled a chemelion in 3ds max and then taken it to z brush for refinement and adding more details. after taking it up to more subdivision levels i was happy bout the whole thing. and i got ****ed up when it came to uv mapping. so im doing it all over again from scratch but would like to know how to proceed step by step.
