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View Full Version : what r the going rates 4 c4d freelancers these days?


addicted2_3D
04-22-2003, 12:21 AM
what r the going rates 4 c4d freelancers these days? Any quotes on daily/hourly rates in the US would be great to know?

dandavis
04-22-2003, 01:27 AM
Depending on your location. It wouldn't be unreasonable to ask for $75-$100 per hour.

JIII
04-22-2003, 02:40 AM
I have heard anywhere from 50-100 bucks depending on the type of work. and the deadlines involved.

I also ave heard that under 50 bucks isnt worth the money for any ammount of time.

ndat
04-22-2003, 03:18 AM
Wow thats alot of money, about how good do you have to be?

LucentDreams
04-22-2003, 03:44 AM
it seriously depends on your experience your clientel focus and the community your in. Here iin Edmonton Canada, $50/hr isn't going to get you a lot fo clients, in toronto a much larger city sure it would work I did teach 75 minute workshops for $50 Canadian.

JIII
04-22-2003, 04:11 AM
the standard of living varies greatly. you are going to get paid more if you live in SF but that is because the standard of living is through the roof.

converslely if you live in say macon georgia you will not make nearly the same simply because the cost of living doesnt dictate high salary's

addicted2_3D
04-22-2003, 04:43 PM
so how bout the west coast area? SF and LA?

Thomas S Nelson
04-22-2003, 05:37 PM
Seems to me that it is a sliding scale... Depending on the work and the personalities involved. As an artist type I am motivated by the joy, love and challenges involved in creating. And will do so whether money is involved or not; however there are people whose money will never be green enough to work for.

I am in the greater Los Angeles metropolitan area. I like to get fifty an hour. However, during these last two years, with the economy being so dismal, I have done work for free to 'prime the pump' for knowledge, friends and people that I choose to support with my skills - for a grand a week on an around the clock crunch for a new client with an interesting project, a cash flow problem, and potentially much more work - too forty hourly on some film work as a subcontractor for a small special effects house.
Work has been very thin and cash flow slow.

I have also done several projects for a set rate that grew. When I was working inhouse in a large corporate entertainment company we called this 'scope creep'. I have had to get much more professional in my estimates, tracking and bidding process so that I don't get eaten. For example, on one recent project, I learned a tremendous amount about expresso scripting that will be very useful to me in the future... while the money went from this will be great to " would you like fries with that?".

Apparently I live to continue building my portfolio... No guarantees.

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