View Full Version : Volkswagen Beetle Car, Debraj Mondal (3D)
inkcg 12-19-2007, 03:33 AM http://features.cgsociety.org/gallerycrits/304201/304201_1198038818_medium.jpg (http://features.cgsociety.org/gallerycrits/304201/304201_1198038818_large.jpg)
Title: Volkswagen Beetle Car
Name: Debraj Mondal
Country: India
Software: 3ds max, mental ray
Hi, This is Volkswagen Beetle after my Ford Car. I have used 3ds Max and Mental Ray.
Please give your comments.
Thank you.
Regards,
Debraj Mondal.
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Siahpoosh
12-19-2007, 09:19 AM
your modeling is awesome
but i think you can create a better studio for render this.
Zincpony
12-19-2007, 09:33 AM
my mom used to own a bug like that one.
bring back old memories, great render.
seandunderdale
12-19-2007, 09:37 AM
where is the floor shadow??
stage-gr
12-19-2007, 10:15 AM
even though i have the most respect for anyone who manages to model a car i have to say that this hard edged -vomit green floor totally ruins everything...
Why didn't you go for a generic studio shot?it can bring out all your modelling efforts in a much better way... :)
diginime
12-19-2007, 10:53 AM
hi there, you have good modeling skill, but there is a few probs in your piece.
The major prob is you don't have shadow of the car on the floor. Secondly, the glasses for the car looks like plastic, i suggest you put a brighter HDRI for the reflection. Cheers :)
berardi
12-19-2007, 02:09 PM
yep, that model deserves a better render, youve done the hardest part already.
inkcg
12-19-2007, 03:10 PM
Thanks mamali132002,Zincpony,seandunderdale,stage-gr,diginime and berardi for your suggetion and comment. i have rendered again with shadow. I dont know about Studio Lighting in 3Ds Max 9. Please let me know if there is any tutorial link available in the net.
Thank You again all of you..
Good Luck..
Regards,
Debraj.
garethgeezer
12-19-2007, 08:04 PM
I think you should go back to the model and, using some reference photos, get the modelling correct before worrying about rendering. For example, the bottom (curved) edge of the windscreen is completely wrong, the bottom edge of the bonnet/hood is incorrect, the roof is way off the mark. It's all a bit a car-toony. On the positive side, I like the green carpaint and with a bit more work I'm sure you can get it looking much more like a real Beetle.
stage-gr
12-20-2007, 08:17 AM
hopefully this little tutorial will be usefull to you.
studio lighting tutorial (http://www.3dtutorials.sk/index.php?tutorials=0&software=1&id=314&page=)
good luck :)
inkcg
12-20-2007, 09:36 AM
Hello Mr. Stathis Georgatsos, I have seen your tutorial. It's really Great. Thank you for your great help.your tutorial can help me to make my render better.
Thank you again.
Regards,
Debraj Mondal.
Neox3d
12-20-2007, 09:53 AM
nice model but poor light and shading, no GI.
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