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Dejanv
12-18-2007, 06:48 AM
http://assets.cgsociety.org/nvart/1197964093/680bound
(http://assets.cgsociety.org/nvart/1197964093/1024bound)I'm not going to elaborate too much on this piece, as the name sort of describes it and what it's about.

It was built with basic shapes, sculpted, extruded, smoothed and so on along with added deformers and dynamics.

Two shaders each containing Maya's standard procedurals were plugged in to a layered shader.

It was rendered in the Maya Renderer.

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