PDA

View Full Version : [ASK] How to create a realistic effect of bubbles trail from a torpedo?


wilzoon
12-18-2007, 03:52 AM
Hello all, I am trying to make a realistic looking effect of bubbles of a torpedo, but I am kinda stuck. What I did was that I made the (bubbles) particles emit from the torpedo's propellers that swirl very fast; I thought that alone would do, however the result was somewhat choppy. Any pointers /advices are very welcome. Thanks a lot in advance. Cheers ~

Wick3dParticle
12-18-2007, 06:30 PM
Hey Wilzoon,
What do you mean by choppy? Is there any way that we can see a playblast?


~Ilan

Aikiman
12-18-2007, 09:10 PM
try lowering the conserve down a bit on the particle because although the particle is being emitted from the propeller, it loses a lot of its momentum because of the water.

CGTalk Moderation
12-18-2007, 09:10 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.