View Full Version : Quick Character
liquidminduk 12-17-2007, 02:51 PM Been a while since i've done any low poly work so here goes
Around 5800 polys, normal maps created in Zbrush, still a long way to go but hey
Comments and crits welcome
http://features-temp.cgsociety.org/gallerycrits/41683/41683_1197906432_large.jpg
|
|
Gaboon
12-17-2007, 04:57 PM
Really nice design. I also like the realistic proportions. My only crit would be the lack of definition in his low poly sillhouette, especially the legs. I'd exaggerate the angles a lot more. Turn off the lights and bring out the definition looking at his outline. Good job overall.
vince22
12-17-2007, 05:48 PM
cool looking guy.
if u compare the hands to the feet, the feet look a little small,
look forward to ur next update.
CG-Gordon
12-17-2007, 08:32 PM
Nice start on the model liquidminduk, looks like a very interesting character. Not sure how you normally work but you have quite a lot of high frequency details before forming the hands and feet fully...but thats maybe just how you work :wise:
The knee area could use a little more form, especially the back of the knee. The knee caps themselves look a little bit short, maybe grab some ref and make some changes.
The head shape looks good and details are coming along nicely. Do you have a concept or ref for this guy so we can see where your hoping to take him, or are you just doing it from your head?
liquidminduk
12-18-2007, 03:16 AM
Cheers for the comments people.
CG-Gordon: This was totally sketch modeled, so no references have been used yet, and i totally agree about the knees, need more rifining. The hands and feet i havn't worked on much as of yet, will add more detail to them later.
Gaboon: Thanks, yes i see what you mean, needs more of a sillhouette. Will exaggerate the shapes a little more:thumbsup:
vince22: Bigger feet, cheers
Will update asap.
Dan
CGTalk Moderation
12-18-2007, 03:16 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.