PDA

View Full Version : Leather Chair, Samson Wong (3D)


samsonwong
12-15-2007, 02:48 AM
http://features.cgsociety.org/gallerycrits/293354/293354_1197690484_medium.jpg (http://features.cgsociety.org/gallerycrits/293354/293354_1197690484_large.jpg)

Title: Leather Chair
Name: Samson Wong
Country: Canada
Software: Maya, mental ray, Photoshop

This is a test render from my 3D bathroom scene while I was working at my VFS VFX demo reel. Using Maya to model, Mental Ray rendering. Photoshop on painting texture.

plakkert
12-15-2007, 11:24 AM
It's looking okay at the moment. But I would suggest increasing the light intensity, and lowering the bump on the floor and on the seat. The chrome under the seat is looking excellent

Neox3d
12-15-2007, 01:21 PM
i think, bump should be decreased, agree on the light point with the above

sFiorentino112
12-15-2007, 06:13 PM
i would also decrease the specular intensity on the floor and the chair.

this is gonna look really cool, it just needs some touching up to be photo realistic

samsonwong
12-16-2007, 03:56 AM
Hi all,

Thank you for all the comments, I think you guys are so right. I should decrease the spec and increase the light. Let me make changes of it ...

Thank you so much~




Samson

danmeyer
12-16-2007, 06:37 AM
I think you should post with those corrections and we can do a sweet side by side.

diginime
12-16-2007, 03:08 PM
hey Samson,

it looks different since last time i saw it. It seems like kinda reflective at the side, i think the spec can be a bit less,and of course, lower the bump. :)

JGW
12-17-2007, 02:23 AM
nice deatil, cheers

samsonwong
12-28-2007, 09:36 AM
Hi, here is what I have fix for the scene
Looking for comments and critics... thank you

http://features-temp.cgsociety.org/gallerycrits/293354/293354_1198837880_large.jpg

diginime
12-28-2007, 10:18 AM
hey samson,

the one that you have now looks moody compare to the first one. The pic seems to be more desaturated. in this way, i think you still can pump up a little bit of spec, just a little. And i believe it's not that high res render compare to the first one?

CGTalk Moderation
12-28-2007, 10:18 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.