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View Full Version : Post War Police, Esmeralda Acosta (2D)


AztcFireFlower
12-14-2007, 11:34 PM
http://features.cgsociety.org/gallerycrits/220891/220891_1197678865_medium.jpg (http://features.cgsociety.org/gallerycrits/220891/220891_1197678865_large.jpg)

Title: Post War Police
Name: Esmeralda Acosta
Country: USA
Software: Photoshop

This is a concept about a 1st on scene paramilitary patrol agent in the aftermath of a devastated city recently under siege. His gear is to protect against poisonnous fumes and gases. Mission is peacekeeping and looking out for survivors.

I used reference for the pose and BG elements. Kept and worked on seperate layers for midtones. darks and hilights. About 10 hours total.

My idea was to turn away from some of the heavier armour designs found in current games and to make the uniform less bulky, somewhat a cross between a stealth agent and a swat officer. In looking for designs I settled on some retro overtones for the sake of distinction. Anyway, this is my first complete concept for a character. More on the way. :)

Thanks to everyone for looking and for your comments.

reviresco
12-16-2007, 09:26 PM
cool, I'd love to see a little more detail in the environment, though I suspect your focus is the figure itself


JIm

AztcFireFlower
12-20-2007, 12:15 AM
Thanks for your comment, reviresco.
It was a character attempt, although, I didn't want just a floating figure. Seeing what you, yourself can do with environments leaves me a little intimidated applying my skills to the BG. But, I will continue to try and also keep checking out the expert examples on this site.:)

Thanks for visiting and for the stars. :wavey:

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12-20-2007, 12:15 AM
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