Brassfire
04-21-2003, 03:08 AM
Fantasy/Celtic/Mystical (and, although I hate to say it, Tolkien-ish) adventure/rpg project is looking for people who LOVE what they do, can be dedicated to the project for at least a year, and want to create excellent work for their portfolio.
2D Artists:
Character Concepts and Costume Designers - Young adult female lead, her family, Celtic-looking Humans, Forest Elves, Court Faeries, Hill Giants, craggy-looking Dwarves, regal Giant Snow Eagles, Welsh Ponies... ranger-type clothing, poor people clothing and farmer clothing of celtic times, flowing Galadriel-like robes, merchants' clothing, etc.
Animal and Plant concepts - chipmunk, songbirds, crows, pigeons, strange plants, deer, etc.
Weapon and Item concepts - swords, shields, axes, daggers, quarterstaffs... food, waterskins, torcs, armbands, jewelry and boxes, potion bottles, feather, books, etc.
World, Building, and Furniture concepts - cave, forest, hills, large craggy hills, eagle mountain, paths, broken stone walls, farmwagon, etc.
2D/3D Artists:
Character portraits
Interface (from concept)
Sprites
Promotional materials for fans
3D Artists:
Create the items and/or scenes that were sketched in the concepts.
I want really gorgeous high quality art with a feeling of aliveness and mysticism to it. Celtic knotwork design is a plus in a 2D artist, fascination with both medieval times and fantasy a definite for all!
This project is an experiment to see if a really high-quality game can be made on a volunteer basis. The final res will be 800x600, and the art will be prerendered. The game engine we have chosen is the Wintermute engine, and supports alpha transparency and 3D acceleration for effects. The admin/programming team is constructing an online repository for game content and tasks so that all team members can know what's going on.
The first parts of the game will be available as a free download, and the later parts will possibly be available for pay. Depending on sales, artists will be paid in money, however at this time I have not decided in a final way whether the game will be commercial or not... If there are sales, people will get paid according to how much work they did. If there are not sales, which is quite likely, people will be paid in enjoyment and the satisfaction of creating something amazing.
The project is currently in pre-development, but needs art to put into the engine for testing. Examples of current concept art will be available in the gallery soon.
If you think you have what it takes: check out www.theunknownhero.com and if you like what you see, click on "contact us" or send the Admin a private message through that site.
Please give a link to your online portfolio, or give your email address so that I may contact you for a sample of your work.
Anyone accepted on a trial basis will be given a test assignment, and the results of that assignment will determine if they are a member of the team and get further assignments.
Thank you.
2D Artists:
Character Concepts and Costume Designers - Young adult female lead, her family, Celtic-looking Humans, Forest Elves, Court Faeries, Hill Giants, craggy-looking Dwarves, regal Giant Snow Eagles, Welsh Ponies... ranger-type clothing, poor people clothing and farmer clothing of celtic times, flowing Galadriel-like robes, merchants' clothing, etc.
Animal and Plant concepts - chipmunk, songbirds, crows, pigeons, strange plants, deer, etc.
Weapon and Item concepts - swords, shields, axes, daggers, quarterstaffs... food, waterskins, torcs, armbands, jewelry and boxes, potion bottles, feather, books, etc.
World, Building, and Furniture concepts - cave, forest, hills, large craggy hills, eagle mountain, paths, broken stone walls, farmwagon, etc.
2D/3D Artists:
Character portraits
Interface (from concept)
Sprites
Promotional materials for fans
3D Artists:
Create the items and/or scenes that were sketched in the concepts.
I want really gorgeous high quality art with a feeling of aliveness and mysticism to it. Celtic knotwork design is a plus in a 2D artist, fascination with both medieval times and fantasy a definite for all!
This project is an experiment to see if a really high-quality game can be made on a volunteer basis. The final res will be 800x600, and the art will be prerendered. The game engine we have chosen is the Wintermute engine, and supports alpha transparency and 3D acceleration for effects. The admin/programming team is constructing an online repository for game content and tasks so that all team members can know what's going on.
The first parts of the game will be available as a free download, and the later parts will possibly be available for pay. Depending on sales, artists will be paid in money, however at this time I have not decided in a final way whether the game will be commercial or not... If there are sales, people will get paid according to how much work they did. If there are not sales, which is quite likely, people will be paid in enjoyment and the satisfaction of creating something amazing.
The project is currently in pre-development, but needs art to put into the engine for testing. Examples of current concept art will be available in the gallery soon.
If you think you have what it takes: check out www.theunknownhero.com and if you like what you see, click on "contact us" or send the Admin a private message through that site.
Please give a link to your online portfolio, or give your email address so that I may contact you for a sample of your work.
Anyone accepted on a trial basis will be given a test assignment, and the results of that assignment will determine if they are a member of the team and get further assignments.
Thank you.
