Pate
04-20-2003, 07:04 PM
Hi!
I thought I'd show my first character animation test to you. If you feel like commenting or critiquing (sp?), please do!
My goal was to test if my IK setup makes it possible to make my space ship pilot actually control the ship (move the joystick around), and for that I think this test was a success. Still needs a lot of work before I can use it in my final animation, but I think I'm on the right track. Please correct me if I'm wrong. :)
The character uses bones inside a PoseMixer for fingers, traditional hard IK without bones for the arms (left arm is not yet rigged) and high-poly head (imported from Poser) inside a PoseMixer for facial animation.
The animation test is in MPEG1 format, 90 frames and about 570 kilobytes. Any comments welcome!
Pate
http://www.co.jyu.fi/~ap/CATest01.jpg
CATest01.mpg (http://www.co.jyu.fi/~ap/CATest01.mpg)
I thought I'd show my first character animation test to you. If you feel like commenting or critiquing (sp?), please do!
My goal was to test if my IK setup makes it possible to make my space ship pilot actually control the ship (move the joystick around), and for that I think this test was a success. Still needs a lot of work before I can use it in my final animation, but I think I'm on the right track. Please correct me if I'm wrong. :)
The character uses bones inside a PoseMixer for fingers, traditional hard IK without bones for the arms (left arm is not yet rigged) and high-poly head (imported from Poser) inside a PoseMixer for facial animation.
The animation test is in MPEG1 format, 90 frames and about 570 kilobytes. Any comments welcome!
Pate
http://www.co.jyu.fi/~ap/CATest01.jpg
CATest01.mpg (http://www.co.jyu.fi/~ap/CATest01.mpg)
