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View Full Version : Late Night Train, Joey Powers (3D)


pleasure2powers
12-12-2007, 06:50 PM
http://features.cgsociety.org/gallerycrits/212373/212373_1197489020_medium.jpg (http://features.cgsociety.org/gallerycrits/212373/212373_1197489020_large.jpg)

Title: Late Night Train
Name: Joey Powers
Country: USA
Software: 3ds max, Photoshop

This was my final project for my freshman intro to 3d modeling class. I was given high restrictions. I could use any modeling technique I wanted, but I had to use scanline renerer, no radiosity, standard lights, standard materials... standard everything! Almost drove me crazy!!

Overall, I'm pleased with what I was able to pump out with the basics.

phix314
12-13-2007, 09:04 AM
Wack dude, but yea, I'd agree. Well done with the basics for sure.

Neox3d
12-13-2007, 11:23 AM
yup, but i still think scanline can do a lot better, anyhow, still u did it.

Rrenderman
12-13-2007, 08:15 PM
ok, it's not a super good render but I enjoy it. Sometimes simple scanline render can be fun.

It's very clean and I like the modeling and you have some details in it and that what makes a image worth staring at.

I think you did a nice job :)

Keep on modeling and posting and you will be very good in few weeks.

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12-13-2007, 08:15 PM
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