View Full Version : Snapping Turtle, Joe Dela Torre (3D)
jdelatorre 12-11-2007, 07:35 PM http://features.cgsociety.org/gallerycrits/293472/293472_1199579637_medium.jpg (http://features.cgsociety.org/gallerycrits/293472/293472_1199579637_large.jpg)
Title: Snapping Turtle
Name: Joe Dela Torre
Country: USA
Software: Maya, mental ray, ZBrush
This is my version of a Snapping Turtle. They've always fascinated me with how prehistoric they look. They remind me more of a dinosaur than a turtle. This model was created and UV mapped in Maya then taken into Zbrush for detailing and for Normalmap creation.
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Baltasound
12-12-2007, 08:44 AM
I think you need to remap them textures...looks promising :)
jdelatorre
12-12-2007, 09:17 AM
I think you need to remap them textures...looks promising :)
Do u mean just add more to the texture? or remap because there's stretching?
Baltasound
12-12-2007, 10:10 AM
Stretching :D
vgraphics
12-12-2007, 03:39 PM
Too shiny i guess, compared to my turtles. Theres almost no shininess one them. (land turtles)
jdelatorre
12-12-2007, 07:00 PM
You're right I think it's too shiny, thanks for your guys suggestions. ill definitely take them into consideration.
Neox3d
12-17-2007, 10:21 AM
look like he si gonna eat something, nice, but skin is shiny, and also either its lowres or you applied low res textures
jdelatorre
12-17-2007, 11:45 AM
Here's an updated version of the turtle. I fixed the textures a little bit more, the original colors weren't doing it for me the more i looked at it.
http://i28.photobucket.com/albums/c225/nautica29/HP_front_qtr_comp.jpg
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