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jayym
12-10-2007, 02:17 PM
Hi All,

getTVFace <mesh> <face_index_integer> allows to access map channel 1, but I didn't find a way to specify another map channel id (it is accessing the map channel 1 by default).

does somebody know how to access the map channel 2 ?

Thank you very much

PiXeL_MoNKeY
12-10-2007, 03:08 PM
I guess you didn't read the notes at the bottom of the Mesh Texture Vertex Methods help page.The texture vertex methods do not support multiple mapping channels. Use the respective General Meshop Mapping Methods instead.The proper method should be:meshop.getMapFace <Mesh mesh> <Integer mapChannel> <Integer index>
Returns the vertices of the specified map face as a <point3>.-Eric

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