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View Full Version : THE order of input in blendshape


WANGSHAOWEN
12-08-2007, 05:12 PM
hi,i am newer to maya rigging.i met a strange qustion when i made a facial rig from body. i know the blendshape should be under the skincluster,but i can't drag the blendshape under my skincluster. i attached the ma scene.can someone help me check oout it?Thanks in advance.

http://files.blogbus.com/killdom.blogbus.com/files/11971372220.ma

WANGSHAOWEN
12-08-2007, 05:16 PM
This's the pic.http://files.blogbus.com/killdom.blogbus.com/files/s/11971374560.jpg

shinyprem
12-09-2007, 04:35 AM
Hi....!
Above ur skin cluster there could be some poly tweak node, (Im not in a maya system, so could nt see ur file). So u delete all typ by non deformer history, then try changging the input order.It would be helpful atleast if u give ur input order from top to bttm.

http://shinyprem.cgsociety.org/about/


Rgds,

WANGSHAOWEN
12-09-2007, 11:47 AM
hi,shinyprem (http://forums.cgsociety.org/member.php?u=245523)
I tried ur advice,but it didn't work.can u check out my scene. it really freak me out!

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