Undseth
04-19-2003, 05:00 AM
AEassignTextureCB file2.fileTextureName "K:/HDRI/_longitude_rnl_probe_2_dark.hdr" "Best Guess";
// Error: Failed to open IFF file for reading : E:/DOCUME~1/DAGUND~1/LOCALS~1/Temp//maya804362b384.iff //
// Result: 1 //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
um... I hate to ask questions that I know little or nothing about, but can anyone explain why mentalRay 1.5.1 for maya 4.5 recently stopped mapping hdr files onto a shaders attribute?
What is this iff thingy ?
// Error: Failed to open IFF file for reading : E:/DOCUME~1/DAGUND~1/LOCALS~1/Temp//maya804362b384.iff //
// Result: 1 //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
// Warning: Failed to open texture file K:/HDRI/_longitude_rnl_probe_2_dark.hdr //
um... I hate to ask questions that I know little or nothing about, but can anyone explain why mentalRay 1.5.1 for maya 4.5 recently stopped mapping hdr files onto a shaders attribute?
What is this iff thingy ?
