DAZZAN
12-04-2007, 09:17 PM
It seems Eon Vue have put Zbrushs ability to render dislacements of objects inside the vue render enviroment in 6.5 ,has anybody tried this with vue and perhaps a workflow?
from the website:
Additional New Render Features
Absorption and multiple internal scattering - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#subsurface_scattering)
Large amplitude displacement mapping - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=materials#displacement)
Ambient occlusion - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=lighting#occlusion)
Multi-shape area lights - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=lighting#direct_illumination)
Dynamic mesh subdivision - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#subdivision)
New fast radiosity engine optimized for both indoor and outdoor Scenes - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=lighting#radiosity)
Automatic Exposure and Natural Film Response - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#effects)
Post-render processing - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#effects)
16 bit image support, including Z-Brush compatible displacement
http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=1
funny how you want more information on the Z brush part,it says more info on everything else except that!
from the website:
Additional New Render Features
Absorption and multiple internal scattering - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#subsurface_scattering)
Large amplitude displacement mapping - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=materials#displacement)
Ambient occlusion - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=lighting#occlusion)
Multi-shape area lights - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=lighting#direct_illumination)
Dynamic mesh subdivision - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#subdivision)
New fast radiosity engine optimized for both indoor and outdoor Scenes - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=lighting#radiosity)
Automatic Exposure and Natural Film Response - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#effects)
Post-render processing - more... (http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=rendering#effects)
16 bit image support, including Z-Brush compatible displacement
http://www.e-onsoftware.com/products/vue/vue_6_infinite/?page=1
funny how you want more information on the Z brush part,it says more info on everything else except that!
