Anchuvi
04-13-2002, 03:47 AM
I recently discovered subD`s and I am liking them alot. I have hear rumours of different ways of working with them but wondered what you found to be the best ?
I heard that you could create a low poly mesh, rig it and paint the weights etc. Then convert that mesh to a subD with Poly Proxy mode enabled, this gives you a high and low poly mesh to animate with.
The problem I have then is I can't go in and crease any edges on the subD mesh, if I try I get this -
Error: Cannot change creasing on a subd surface with history.
So, am I to presume that I will have to work on the subD model alone ? I mean create that and rig that version...
I heard that you could create a low poly mesh, rig it and paint the weights etc. Then convert that mesh to a subD with Poly Proxy mode enabled, this gives you a high and low poly mesh to animate with.
The problem I have then is I can't go in and crease any edges on the subD mesh, if I try I get this -
Error: Cannot change creasing on a subd surface with history.
So, am I to presume that I will have to work on the subD model alone ? I mean create that and rig that version...
