innervision961
04-18-2003, 11:05 AM
Hey everyone,
i stopped off over at http://www.fineart.sk for some good reference pictures, and got em' took em' into max and made a plane in the front viewport (at random no specific size) the i held down shift whilst rotating 90 degrees to get another plane in the left viewport (the exact same size as the first plane) go to material editor pull up both bitmaps (front and side)drag them both to the planes and bam! they turn grey no photos on em' well i knew how to fix this (sort of) went to modifiers=uv coordinates-uvw map and applied that to both planes set to planer map (i think) and the pics show up but they are super distored really fat, and cruddy looking- How could i fix this?
(part 2) ok now the sequel, currently the two planes i've made intersect eachother directly in the middle... Is this a good thing, or where/how should i position these planes?
Thanks in advance guys, i love this site!
(yup nother' newb, please be nice :) )
i stopped off over at http://www.fineart.sk for some good reference pictures, and got em' took em' into max and made a plane in the front viewport (at random no specific size) the i held down shift whilst rotating 90 degrees to get another plane in the left viewport (the exact same size as the first plane) go to material editor pull up both bitmaps (front and side)drag them both to the planes and bam! they turn grey no photos on em' well i knew how to fix this (sort of) went to modifiers=uv coordinates-uvw map and applied that to both planes set to planer map (i think) and the pics show up but they are super distored really fat, and cruddy looking- How could i fix this?
(part 2) ok now the sequel, currently the two planes i've made intersect eachother directly in the middle... Is this a good thing, or where/how should i position these planes?
Thanks in advance guys, i love this site!
(yup nother' newb, please be nice :) )
