Jacobo
12-03-2007, 01:08 PM
Hi;
I have been meddling around with C4D for over a month now, and I must say that I have been more than impressed with the way the software has been designed and engineered to evolve to date in such a way that it falls no short of being a serious piece of 3D application in which one can devise his/her own solutions to various problems. And on top of everything, the overall level of stability is astonishingly high. It hardly ever crashed on me and I've been doing all sorts of things... My hats off to the developers and Kudos :)
But there's one thing I really would like to know in terms of interoperability within the software. Is it possible to deform deformers in C4D? I'm asking this cuz many times one has to devise his/her own combination of tools to get to certain type of solution, which is interoperability within a software is all about. Yesterday, I tried clusterizing a group of points of a lattice, clusterizing points on a curve or bending a lattice, and it didn't work. Is there a workaround for this, or is this a limitation?
thanx for all replies in advance;
AJ
I have been meddling around with C4D for over a month now, and I must say that I have been more than impressed with the way the software has been designed and engineered to evolve to date in such a way that it falls no short of being a serious piece of 3D application in which one can devise his/her own solutions to various problems. And on top of everything, the overall level of stability is astonishingly high. It hardly ever crashed on me and I've been doing all sorts of things... My hats off to the developers and Kudos :)
But there's one thing I really would like to know in terms of interoperability within the software. Is it possible to deform deformers in C4D? I'm asking this cuz many times one has to devise his/her own combination of tools to get to certain type of solution, which is interoperability within a software is all about. Yesterday, I tried clusterizing a group of points of a lattice, clusterizing points on a curve or bending a lattice, and it didn't work. Is there a workaround for this, or is this a limitation?
thanx for all replies in advance;
AJ
