nintenjo
12-02-2007, 11:49 AM
I am trying to bake normal maps on a fish i have made.. The fish is identical on bth sides, and the UV's dont over lap.. However when baking i get this wierd currption on my normal map..
Right side:
http://img153.imageshack.us/img153/3995/fishbodynr010001tu9.gif
works fine and is displayed as intended..
Left Side:
http://img525.imageshack.us/img525/3756/fishbodynr010002ud1.gif
Strange currptions along the mesh.. I have cheked the model and it looks fine so its oviously an issue with the baker..
Anyone know what causes this?
Right side:
http://img153.imageshack.us/img153/3995/fishbodynr010001tu9.gif
works fine and is displayed as intended..
Left Side:
http://img525.imageshack.us/img525/3756/fishbodynr010002ud1.gif
Strange currptions along the mesh.. I have cheked the model and it looks fine so its oviously an issue with the baker..
Anyone know what causes this?
