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infidel
04-17-2003, 08:07 PM
Hi There!

I have build a nurbs-head, but I am a beginner in Maya, and don't know how can i make eye-sockets. Please give me solution...
Red line on my picture shows which form must be eye-socket.

Please forgive me my english....

plotz
04-17-2003, 08:38 PM
Using NURBS the only way to create the eye socket will be to add more detail in that area.

To do this you need to go into isoparm selection mode, and add U and V isoparms to create more density.

Then go into CV mode and start pulling cv's.

pyromania
04-17-2003, 09:18 PM
Best bet would be to create a curve that outlines the socket, project it on the surface and trim it out. Then create a new patch with higher isoparm density for the socket. Then you can form the socket by editing CV's or using the sculpt surface tool.

Undseth
04-17-2003, 09:28 PM
And KEEP the history for the head AND the eye surface.

Then you can tweak the head and will have that surface around the eye updated automatically.

infidel
04-19-2003, 06:19 PM
Originally posted by pyromania
Best bet would be to create a curve that outlines the socket, project it on the surface and trim it out. Then create a new patch with higher isoparm density for the socket. Then you can form the socket by editing CV's or using the sculpt surface tool.

Ok, i made trim...
and what about the area of the eye, I need to do eyelids seperately?

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