Sulla
11-28-2007, 05:17 PM
Hi I have been thinking about an idea to combine cutout animation with 3Ds Max to creat a hybrid. The characters would be basicly designed like highly detalied cut out characters but maped onto a curved shape. Very much like camera mapping technics. That way you could move the camera a little bit and get some sense of depth.
The backgrounds would be rendered and illustrated then placed on several layers like they do with glass plates for cutout art etc.
The reason I am thinking of doing this is I am trying to work out the exact technic for a 42 minute short I am working on. And one of the main things is to try and keep rendering and animation times down so the project does not take 3 years to creat. Also I like the look of some of the really good cut out art for example by some of the famous Russian animators.
Any way the reason I bring this all up is becouse I am looking for examples of what others have done. I am sure I cant be the first person to think about doing this.
The backgrounds would be rendered and illustrated then placed on several layers like they do with glass plates for cutout art etc.
The reason I am thinking of doing this is I am trying to work out the exact technic for a 42 minute short I am working on. And one of the main things is to try and keep rendering and animation times down so the project does not take 3 years to creat. Also I like the look of some of the really good cut out art for example by some of the famous Russian animators.
Any way the reason I bring this all up is becouse I am looking for examples of what others have done. I am sure I cant be the first person to think about doing this.
