View Full Version : converting displacement map?
chandro 11-28-2007, 03:56 PM i havent really explore zbrush, just wondering if it can produce 8k resolution normal map?
ive read that multi displacement can convert displacement to normal map but not sure how to this:sad:
|
|
hakanpersson
11-29-2007, 11:53 PM
Shouldnt need md3 for that, but crazybump can convert displacmentmaps/heightinfo to normalmaps, not sure if it can read floatpoint file thought. (google and you will probably find it)
But the texturesize cap in zb is 8k as far as I know, maybe higher if you dig deeper? I am not sure if zmapper works the same as md3 with multiple texturefiles for each uv region, havent got the chance to test yet.
CGTalk Moderation
11-29-2007, 11:53 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.