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handige_harrie
04-17-2003, 11:04 AM
Well then, my finished logo animation.

I decided to do this because I have two nicknames, and I want everyone to know that 'Ponke008' and 'handige_harrie' are the same person ;).

Besides, I learned a lot about using radiosity in general and using it in an animation.
It was also used to learn a bit more about rigid body dynamics, which is real fun, I have another animation almost finished (featuring the three colored marbles).
I used PS for the 'handige_harrie' logo and Adobe Premiere (free trial) for mixing them together. I had never worked with Premiere before, so I learned something about that also. Nice software I must say :).

Of course c&c are very welcome.

Logo animation (http://members.home.nl/hcgl.hermans/ponke008_handige_harrie.avi)
22sec. DivX 5.03 1.7MB

If anyone is interested in settings, please let me know and I will post them here.

Kirl
04-17-2003, 11:26 AM
Cool, I love the wobbely letters at the start and how they are bounced out of the screen in a kind of 'underwater like' way...

Nice! :thumbsup:

As for C&C, meaby have Handige Harrie re-appear in a more original fashion, like the start (but reversed).

AdamT
04-17-2003, 01:30 PM
Pretty cool animation! I'd like to see "Ponke008" drop in at the end the same way that Handige-Harrie did at the beginning to connect everything up--like you're emptying a bucket of balls and the last thing to fall out is Ponke008.

squidinc
04-17-2003, 04:02 PM
looking really cool :)
glad you had the patience to wait for the render :thumbsup:
I like the squashy looking letters :D

handige_harrie
04-17-2003, 04:15 PM
Originally posted by AdamT
Pretty cool animation! I'd like to see "Ponke008" drop in at the end the same way that Handige-Harrie did at the beginning to connect everything up--like you're emptying a bucket of balls and the last thing to fall out is Ponke008.

I am not sure if I can follow what you are saying. I think you switched the two names :p. I told you it was confusing :D.

Well I chose for the 2D 'Handige_Harrie' because it had to look strong and static, unlike 'Ponke008' that is bounced away. It is to express that 'Handige_Harrie' is the name you should remember.
If I sound a bit weird it's because I find it dificult to explain this in English.

Thanks for the comment :).

AdamT
04-17-2003, 04:25 PM
Originally posted by handige_harrie
I am not sure if I can follow what you are saying. I think you switched the two names :p. I told you it was confusing :D.

Well I chose for the 2D 'Handige_Harrie' because it had to look strong and static, unlike 'Ponke008' that is bounced away. It is to express that 'Handige_Harrie' is the name you should remember.
If I sound a bit weird it's because I find it dificult to explain this in English.

Thanks for the comment :).

Oops, I reversed the names. I see what you're saying. In that case maybe have "Handige_Harrie" drop in as a 3D object, but change the dynamics so that it appears to be very solid and heavy--and shake the camera when it hits the ground to emphasize the weight.

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