View Full Version : Environment : City of Enhasa
well, this was my first post in here tough, hope you all like it :) anyway all the textures(except the sky) is created by me in Corel Draw 11 :)
http://www.3d-ring.org/gallery/images/enhasa.jpg
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Jevin
04-17-2003, 09:18 AM
It's a beautiful scene, however the one thing that really irks me is the texture on the lower stucture. It doesn't seem to wrap around the object like it should.
The lighting is superb for that sort of scene (since there would be no light except that from the sun, and being in the clouds means you avoid a lot of atmosphere) It seems so peaceful.
Really exceptional work, I just feel you could improve it.
very nice concept !!!
I'd say that the bottom texture needs to be sized down alot. i think it gives the whole city a very small look to it.
great work anyway :beer:
Benork
04-17-2003, 02:20 PM
I think its the texture used in the bottom piece that makes the entire thing look rather small. Also i feel that area lacks detail.
stephen2002
04-17-2003, 05:04 PM
very interesting city. I agree with the size of that one texture map, the whole thing looks about the size of a sandcastle. Good modeling and environment though!
Maximus Groff
04-17-2003, 05:26 PM
:scream: Good...
Hi all thank you for the comment and the improvement, and about the bottom, actually i think about that too, but i don't think to change it again caused the rendertime is really like hell:buttrock: well anyway thanks .And also actually this images was a part of my short film/showreel(without GI off course!!!) in 2minutes and 17 second duration, and it already finished, i just need set-up some website and then i will send it too soon :)
Bjolletts
04-17-2003, 09:29 PM
Sweet !
Crono Trigger was an awesome game ... city of Enhasa had ther best music too :applause: :bounce: :applause:
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