derelicked
11-26-2007, 06:23 PM
Hi all,
I'm trying to figure out how to model a plasma membrane, similar to that seen in "The Inner Life of a Cell" (http://www.youtube.com/watch?v=UB6G9GD2KFk). I am using Maya 8.5.
I've played around with particles confined to a thin area as well as a simple textured, normal mapped plane with a turbulence field applied, but I'm not achieving the desired look. In the aforementioned video, it looks as though each lipid head (the spheres on the outside of the membrane) and its respective 'tail' is distinct from the others. I simply don't know how the animator created such large, teeming 'oceans' of seemingly individual pieces.
Anyone have any thoughts, or better yet have experience making a cell membrane? Perhaps this thread would be more appropriate in the Animation forum, but I'm not even certain how to go about modeling vast, dynamic fields of objects.
Thanks!
I'm trying to figure out how to model a plasma membrane, similar to that seen in "The Inner Life of a Cell" (http://www.youtube.com/watch?v=UB6G9GD2KFk). I am using Maya 8.5.
I've played around with particles confined to a thin area as well as a simple textured, normal mapped plane with a turbulence field applied, but I'm not achieving the desired look. In the aforementioned video, it looks as though each lipid head (the spheres on the outside of the membrane) and its respective 'tail' is distinct from the others. I simply don't know how the animator created such large, teeming 'oceans' of seemingly individual pieces.
Anyone have any thoughts, or better yet have experience making a cell membrane? Perhaps this thread would be more appropriate in the Animation forum, but I'm not even certain how to go about modeling vast, dynamic fields of objects.
Thanks!
