View Full Version : Exporting and Importing the animation to characters
hi everybody,
a question that i donno how doing it yet is that ,how can i export an animation of a character and import it to the other ?, i mean how can i do it with bones that have lots of controller,
i was wondering if you could answer me.
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AmeretatMusty
11-26-2007, 04:04 PM
hmmm, with a biped you can just save the biped fro the motion panel and load it to another biped, with individual bones and other animations, I think you need to go into File-Save animation to save it, remember you need to select the object that you want their animation to be saved, to load, just File-Load animation.
JamesLane
11-26-2007, 06:06 PM
yea, you can save and load the animation from the file menu. File-save animation. To do this though, you have to make sure that all the handles/anything with keyframes are selected and make sure that the characther that you are loading it on to has the same names on all the handles/anything with keyframes. when loading you have to select everything on the character that you are loading it onto as well.
thanks guys,yup i got my answer
but is there a way for impoting it on a character in other 3d aplications
for example iport that to xsi or maya?
bsb312
11-27-2007, 05:42 AM
thanks guys,yup i got my answer
but is there a way for impoting it on a character in other 3d aplications
for example iport that to xsi or maya?
This can be achieved with the fbx exporter.
This can be achieved with the fbx exporter.
yeah,thanks for the answer.
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