Kromar
11-24-2007, 06:50 PM
i have an array with a long text in it and i have no idea how i can format the text so its not a wall of text.
can this be done in an array or is there a other/better way to make that?
example:
ShaderInfo[] = {
"Cloak shader extension used by the editor for automatic shader generation (based on Cloak shader template) BUMP_MAP (Bump map) Use bump-map texture GLOSS_MAP (Gloss map) Use gloss map as separate texture" };
and it should look like this:
Cloak shader extension used by the editor for automatic shader generation (based on Cloak shader template)
- BUMP_MAP (Bump map)
Use bump-map texture
- GLOSS_MAP (Gloss map)
Use gloss map as separate texture
can this be done in an array or is there a other/better way to make that?
example:
ShaderInfo[] = {
"Cloak shader extension used by the editor for automatic shader generation (based on Cloak shader template) BUMP_MAP (Bump map) Use bump-map texture GLOSS_MAP (Gloss map) Use gloss map as separate texture" };
and it should look like this:
Cloak shader extension used by the editor for automatic shader generation (based on Cloak shader template)
- BUMP_MAP (Bump map)
Use bump-map texture
- GLOSS_MAP (Gloss map)
Use gloss map as separate texture
