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View Full Version : Lorenz Attractor in Max


Bercon
11-24-2007, 09:58 AM
How to use: Download and drag'n'drop file on max viewport (or run it some other way).

Download: http://www.niksula.cs.hut.fi/~jylilamm/Resources/LorenzAttractor.ms

Rendered image: http://www.niksula.cs.hut.fi/~jylilamm/graphics/LorenzAttractorFullHD.jpg

Screenshot:

http://www.niksula.cs.hut.fi/%7Ejylilamm/Resources/LorenzAttractor.gif

Lorenz attractor: http://en.wikipedia.org/wiki/Lorenz_attractor

ctrl+S
11-24-2007, 03:11 PM
Pretty slick.

Any version of max ok?
Inlcuding max 2008?

Bercon
11-24-2007, 05:55 PM
Yes, I'm fairly sure it works from max 4 to max 2008, 32 and 64bit.

PsychoSilence
11-24-2007, 07:10 PM
thats a script Georg Dümlein aka. RDG wrote back in 2004!

http://preset.de/3dsMAX/lorenz/

thats a rip-off in my eyes...

Bercon
11-24-2007, 08:39 PM
Heh, well Lorenz attractor is the most famous of strange attractors so its no wonder somebody beat me to it implementing it for max.

I just did the interface as an afterthought for this 1 line script http://forums.cgsociety.org/showthread.php?f=98&t=564914 which creates the Lorenz attractor with the most used values.

I had a look at Georg Dümlein's script and they really have nothing else common codewise than that they are both implementations of Lorenz attractor with splines in max.

Szos
11-25-2007, 07:31 AM
looks quite interesting - i will be taking a look at this when I get home. I love mathematical-based models... like fractals and such.

Bercon
11-25-2007, 03:17 PM
In that case you might also want to take a look at my sierpinski pyramid object, its max plugin and should work in max 9 and 2008 32bit versions.

http://www.niksula.cs.hut.fi/~jylilamm/plugins.shtml

Glacierise
11-25-2007, 07:29 PM
Wow these are gems! Really good for abstract art :)

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