thinboy
11-24-2007, 12:18 AM
Hello Everyone,
Does anyone have any ideas on how to possibly keep the pupil-iris of a cartoon style eye constantly a circle, even after the eye has been deformed by a lattice or wire deformer?
My eye and eyelids are the typical cartoon eye setup. A sphere with two opposite half spheres for the eyelids which are all grouped and deformed by a lattice.
Lattices in Maya7-8 have this new freeze geometry feature that seems like it should work but I have not been able to put together anything that functions the way I hoped.
I think there was a tutorial on this subject that I saw just recently but I lost the link and no luck with searches.
any thoughts would be helpful.
Does anyone have any ideas on how to possibly keep the pupil-iris of a cartoon style eye constantly a circle, even after the eye has been deformed by a lattice or wire deformer?
My eye and eyelids are the typical cartoon eye setup. A sphere with two opposite half spheres for the eyelids which are all grouped and deformed by a lattice.
Lattices in Maya7-8 have this new freeze geometry feature that seems like it should work but I have not been able to put together anything that functions the way I hoped.
I think there was a tutorial on this subject that I saw just recently but I lost the link and no luck with searches.
any thoughts would be helpful.
