View Full Version : wip: head
kaptah 04-16-2003, 05:54 PM http://www.sannahellstrom.com/cg/naama.jpg
I think modelling is ready. now I have to start learning some texturing and shading...
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JokerMax
04-16-2003, 06:03 PM
overall is OK, i think textures would help a lot
but i have a few comments
1.front view of the head is too round/wide as for me, side view also shows skull of wrong shape - stretched up
2.eyes do not have correct human shape -check references
3.i would pull corners of her mouth a bit up - she is kinda sad now
kaptah
04-16-2003, 06:09 PM
My uv texture editor is damn slow. If i move uv's it takes about 5 sec. untill uv's are moved to new place. Using maya 4.5, and its subd model. Anyone know anything that could help.
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