View Full Version : Vehicles: ZX6RR (after market)
tomphillips 04-16-2003, 03:10 PM All modeled, mostly with splines, by me in Max. I couldn't manage to get the bit around the headllights quite right. I also thought the OE brakes, forks and exhaust were boring. But hey, up-grading didn't cost me anything.
http://www.renderosity.com/photos/GAL_200303/GalleryImage349082.jpg
Thanks to dandavis for his help with the lighting. Much appreciated.
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Caman0
04-17-2003, 07:22 AM
why didnt this get any replies?
i think its a great piece of work!!
you should add some detail to the back of the seat, it looks kinda basic. oh and the color of the bike aint too great ;)
other than that, great work!
:thumbsup:
very nice model :) did you also model the entire engine ?
keep it up:thumbsup:
tomphillips
04-17-2003, 11:07 AM
No, i didn't model the whole engine. I just did what you can see.
dandavis
04-18-2003, 01:20 AM
You're welcome, Tom, although I don't think I did that much. The modeling here is damn fine. You make your mum proud, son! -- dano
tomphillips
04-24-2003, 01:47 AM
i decided to have another go at the body work textures.
http://www.renderosity.com/photos/GAL_200306/GalleryImage385924.jpg
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