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View Full Version : Vehicles: ZX6RR (after market)


tomphillips
04-16-2003, 03:10 PM
All modeled, mostly with splines, by me in Max. I couldn't manage to get the bit around the headllights quite right. I also thought the OE brakes, forks and exhaust were boring. But hey, up-grading didn't cost me anything.

http://www.renderosity.com/photos/GAL_200303/GalleryImage349082.jpg


Thanks to dandavis for his help with the lighting. Much appreciated.

Caman0
04-17-2003, 07:22 AM
why didnt this get any replies?
i think its a great piece of work!!

you should add some detail to the back of the seat, it looks kinda basic. oh and the color of the bike aint too great ;)

other than that, great work!

:thumbsup:

Meka
04-17-2003, 10:46 AM
very nice model :) did you also model the entire engine ?

keep it up:thumbsup:

tomphillips
04-17-2003, 11:07 AM
No, i didn't model the whole engine. I just did what you can see.

dandavis
04-18-2003, 01:20 AM
You're welcome, Tom, although I don't think I did that much. The modeling here is damn fine. You make your mum proud, son! -- dano

tomphillips
04-24-2003, 01:47 AM
i decided to have another go at the body work textures.

http://www.renderosity.com/photos/GAL_200306/GalleryImage385924.jpg

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