View Full Version : Character: Realistic female? (nude)
Markuss 04-16-2003, 01:03 PM This is a character I started on a about half a year ago. I just made the head and torso back then, and I just recently finished the rest with hands, arms, legs and feet. It's all polys and meshsmooth.
I feel pretty much done with the base mesh, but I haven't really created any textures yet (just a simple face texture).
I'm going to start rigging her and try to use her in I project I'm doing right now, but I would very much like to hear your opinions about the model?
http://www.home.no/markuss/perspective_preview.jpg
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Edouard
04-16-2003, 01:23 PM
verry nice work..can I see a close up from the....head:p
safakoner
04-16-2003, 01:36 PM
Originally posted by Edouard
verry nice work..can I see a close up from the....head:p
model is very good but I don't want to see her face. (she like a vampire )
Grats, very, very good modell!!! IMHO it needs just a slight modification, on the spinal. Maybe on the back of her neck, a little more emphasizing the spinal. And the upper arms, a bit squashed, but these are minor problems, if they are. Cant wait to see it textured!!! :applause:
Tocy
Markuss
04-29-2003, 10:45 AM
Here is an update. Here you can see the detail in the back more clearly. The old rendering didn't show it very well
Ive also used the model in a new Pic that I posted in the Finished Work section. Please take a look: http://www.cgtalk.com/showthread.php?s=&postid=550732#post550732
Here's another link to a hirez version as well:
Click here! (http://home.no/markuss/virtuella_model_plain.jpg)
http://home.no/markuss/virtuella_model_plain_1024.jpg
Ayreon
04-29-2003, 11:41 AM
Looks great! Only thing that sticks out is the back, the spinal cord is very sharp in one section (hope yu understand what I mean). Other then that , no crits from me about the model. No for some kickass textures and you've got a really great piece of work there! Keep it up!
Ayreon
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