View Full Version : Character: Gundam Style: Rocket man
rjstarr 04-16-2003, 08:40 AM Hey this is my first post at this forum.
Here is a character i modelled for my demo reel.
Geometry is mostly finished. I am currently laying out UV's.
Comments/Critique welcome!
Cheers!
http://www.vfs.com/~roberts/diggsfinal.jpg
http://www.vfs.com/~roberts/diggsfinal2.jpg
this is my rotation! check this out!! (http://www.vfs.com/~roberts) :beer:
|
|
JACRIP
04-16-2003, 09:59 AM
that amount of details, when will be ended? when cold i watch it.
:) :)
Vash T Stampede
04-16-2003, 10:52 AM
The body's cool But I Don't like the head, amount od detail is great...:beer:
rjstarr
04-18-2003, 04:47 AM
perhaps you could tell me why you don't like the head?
nickRX
04-18-2003, 05:08 AM
yea, pretty cool model, but i dont like the head much eitehr
its kinda flat/long looking, as opposed to other gundam heads
Error404
04-18-2003, 05:17 AM
I kinda like the head, it looks like it could be a seperate "vehicle" that could eject or something. I dont' know anything about the "Gundam Style", but I think the detail level is great! Detail and more detail always makes a model look many times better IMO!
the only gundam like features i see are the legs and the wing like thing on the back... the head/torso/arms look more like mechs from battletech universe...
the details are awesome but they don't look very practical... the holes (air intake/vents?) on the torso would weaken the armor and all those tubes/pipes going all around it, i would assume they are vital to the mech so shouldn't they be protected inside instead of being exposed? i mean, the way they look, a couple of shots to those exposed tubes/pipes would probably be enough to disable the mech... just my 2 cents...
Vash T Stampede
04-18-2003, 07:43 AM
The head doesn't fit the model, It' more a battletech type head, with a body like that is should be more streamlined
rjstarr
04-18-2003, 08:30 AM
cool guys,
thx for comments. I agree that the head is a weak point of the model but its not a huge concern of mine right now. plus i've already unwrapped it :p if i get some extra time i'll definitely change it.
Error404: i like the idea that the head could be some kind of detachable piece. Kind of like a last resort bomb or something.
P_T: the only parts that are from gundam are the legs and the wings. although the "gak" on the outside maybe impractical, if i was to put it inside it would take away from the visual interest of the model, therefore, rendering it an un-interesting model :)
wat "gak" are u talking about?? wat's "gak"?
there must be other kinds of details u can use besides tubes/pipes... check ZOIDS if u haven't already... the mechs there has lots of mechanical details without making them look vulnerable...
Hamsterhead
04-18-2003, 01:45 PM
I dont care if it doesn't look like gundam, it looks -dam good to me.
sorry about that
you unwrapped that?!?! all of it??
I have trouble unwrapping my birthday presents
Troub
04-18-2003, 04:18 PM
whow, this is an impressive level of detail :thumbsup:
textures.....textures
Troub
04-18-2003, 04:19 PM
Originally posted by Hamsterhead
you unwrapped that?!?! all of it??
I have trouble unwrapping my birthday presents
haha...good one
:beer:
His biggest enemy is prob.....rust....;)
rjstarr
04-19-2003, 09:57 AM
hehe, "gak" is a term one of my instructors uses. its just all of the apparently useless details that are really only there to make the model more interesting.
i will check out ZOIDS, thx.
BlackWolf
04-19-2003, 11:23 AM
mebbe you could make the head more organic looking to go with the things on the back. but uve already unwrapped it so theres not much point in saying that. besides that i love it
CGTalk Moderation
01-14-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.