View Full Version : Motionbuilder Maya Problem
mayaworld 11-20-2007, 11:14 AM hey:
i make automatic lipsync in motion builder and i key it manually idont know how to make keyframing automatic with voice however when i make keyframy for facial animation i open it in maya and no animation is translated and also timeline become 0 to 1 only and no keys appear
plz help me in that
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LotusArt
11-22-2007, 03:35 PM
hey:
i make automatic lipsync in motion builder and i key it manually idont know how to make keyframing automatic with voice however when i make keyframy for facial animation i open it in maya and no animation is translated and also timeline become 0 to 1 only and no keys appear
plz help me in that
i think you must the animation befor you export it to maya. other thing I dont know how you create you facial expresions? with character face in MB?
onealk
11-24-2007, 11:46 PM
If you are using the voice device to create the animation, make sure you've recorded and plotted the data correctly. As the voice device is driving the animation in real-time off the sound input, it needs to be recorded. (hit record and play in the transport controls) From here, you can plot the data onto the bones or blendshapes that you are using for the face. There is a "Plot Animation" button in the character face pane in the navigator.
In the help docs, there are a couple of sections on the character face and the voice device which will explain what each of the nodes do.
Hope this helps,
Cheers,
Kevin
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