PDA

View Full Version : Leigh! Tutorial challenge


Petrik
04-16-2003, 02:25 AM
Hi Leigh,

I wonder if you would be up for a challenge. I am at Uni this year and doing Lightwave as one of my subjects. We have had to do a group project to create a model based on nano evolution. We came up with this rat/lizard cross.

Now the model has been done but we are all at a loss as to how to texture it.

Would you be interested in taking our model and creating a texture tutorial using it? This tutorial could then be shared by everyone that's interesed. You may even use it in your book if you like.

I have read and read about texturing but when it comes to doing it I draw a blank. Also I feel a lot of the tutorials seem to pick "easy" models to use as examples. What I mean by this is that the model that gets selected always seems to unwrap without fuss.

I can never understand how texturing is done without creating repeating patterns due to tiling (all "seamless" textures still produce a pattern when repeated) and how, when a cut up UV map is created there are no seams going from one part to an adjoining part on the map.

Let me know if you're interested in this proposal.

leigh
04-16-2003, 02:36 AM
Hey Petrik :)

That certainly sounds like a tempting challenge, but right now I am not sure if I will be able to help you out since I am soooo busy writing my book :sad:

What you can do is mail me the model at leigh@cgcommunity.com, and I will see how complex the job will be. If it's not too much, I'll see if I can do it over a weekend or something :)

CGTalk Moderation
01-14-2006, 09:00 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.