View Full Version : Messiah & Lightwave - Scale Issue
Leonardo Vega 11-16-2007, 10:33 PM Hi,
I'm trying the LW 9.3 trial version with the Messiah Demo version :) I notice when I bring an object from LW to Messiah, the object is WAY bigger. Anyway to keep them both equally scaled?
If I scale it down in Messiah, then it becomes very tiny in LW.
- Leo
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isobarxx
11-17-2007, 05:23 AM
You can change the grid size with [ and ] to make the scale more reasonable.
Leonardo Vega
11-17-2007, 12:54 PM
Thanks!
BTW, is it possible to turn an animation made with Messiah in a action for motion mixer?
I'm using the Messiah Demo, so I'm assuming that's why I don't see any type of "save motion" options.
Ulven
11-17-2007, 06:57 PM
Use messiah's compose mode instead, it's much more powerful.
Leonardo Vega
11-17-2007, 07:33 PM
But with Motion Mixer you can create an army of characters marching :) Using LW's particles...
Can you do something similar with Messiah?
Also, is it normal for the scale to be so off (and having to change the grid size on Messiah)? I would think Messiah and LW spoke the same language :)
Lastly, does Messiah support morph targets created in LW Modeler?
Thanks
Leo
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