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seth0x2b
11-16-2007, 11:17 AM
1. Does Blender have(or will in the "near" future) something like a box of material thumbnails for easy asigning to objects etc?

Something like this if you don't understand what I'm talking about:
http://blog.donews.com/images/blog_donews_com/liuyc/c4d-r10.jpg
Notice the left bottom corner

[e] I noticed I get small thumbnails in the material properties window, when I choose a existing material from the list, but the question still stands...

2. Is there any chance (without altering the Blender source and recompiling) I might get shortcuts like C4D and Maya for the 3 objects controlling widgets(Move, Rotate, Scale)? I have to press CTRL + ALT + G to get the move widget, I would like to press a single key.
For example in C4D I have E, R and T (Move, Rotate, Scale). I noticed that Blender doesn't have theese keys asigned to anything so I guess it might be possible...

Thanks in advance

fktt
11-16-2007, 12:16 PM
no way without altering the source a little and recompileing, but try to push ctrl+space and it will give you a menu where you can enable/disable the transform widget & also choose if you want either translate(move) rotate or scale, also if you use the icon in the header for selecting the 'widget mode' then by shift-selecting you can select multiple of the modes, like even have all: move, rotate & scale on it at the same time..! :)

NickMeister
11-16-2007, 08:32 PM
transformation keys
G-Translate
R-Rotate
S-Scale

While using any of these you can constraint the action to axis by pressing they keys XYZ for each axis


If the action needs to occur over 2 axis at the same time but not at the other one press Shift+axis you want the action not to happen at.

Thats it for key shortcuts, hope this helped.

handlebar
11-16-2007, 09:25 PM
There's also mouse gestures for move, scale, rotate, which bypasses the need for the keyboard with any of these commands.

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