ThePriest
11-16-2007, 04:30 AM
I stumbled upon a weird solution today with 'SplinePatch'
that allowed me to convey a shape pretty accurately.
But I was unable to replicate it, or have as much control
as I wanted.
The first image has the first 3 splines and then a spline copied
to make a profile. Although it doesn't actually conform to that last spline,
it handles the curve quite nicely, but I'm not sure why - seems to go
against the purpose of the software.
In the second image, this is how it deals with only 3 splines,
obviously not desired if you need to keep working with the model
after the fact.
http://www.corenavigation.com/cgtalk/miracle.jpg
http://www.corenavigation.com/cgtalk/miracle2.jpg
that allowed me to convey a shape pretty accurately.
But I was unable to replicate it, or have as much control
as I wanted.
The first image has the first 3 splines and then a spline copied
to make a profile. Although it doesn't actually conform to that last spline,
it handles the curve quite nicely, but I'm not sure why - seems to go
against the purpose of the software.
In the second image, this is how it deals with only 3 splines,
obviously not desired if you need to keep working with the model
after the fact.
http://www.corenavigation.com/cgtalk/miracle.jpg
http://www.corenavigation.com/cgtalk/miracle2.jpg
