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true_to_XSI
04-15-2003, 12:38 AM
hey guys its me again i need some of you expert advice

i need to render a wireframe for one of my character rotation

how do i go about this

and can i do it within a final gathering scene with or with out is

still

ok.

someone help me out

JDex
04-15-2003, 01:59 AM
I had planned to ask the same thing, but I have yet to research, you may just save me the trouble... TIA

EdHarriss
04-15-2003, 02:00 AM
There are three ways to render wireframes:

1. Use the capture tool.
2. Use the Toon Shaders (http://www.edharriss.com/tutorials/tutorial_toon_wireframe/toon_wireframe.pdf)
3. Get the Free PT_Showedges Shader from PHOENIX TOOLS (http://www.phoenixtools.com/products/free_download.html)

JDex
04-15-2003, 02:43 AM
Thanks Ed...

ribok7
04-15-2003, 06:50 PM
I use this proceedure.go into display options and select show wire on unselected options, then go into the render tree and unattach the shader from the material surface node.
now you can render a shaded wireframe:beer:

ggg
04-15-2003, 07:41 PM
one issue with this cool workaround is they occlude shaded objects

true_to_XSI
04-16-2003, 02:19 AM
i knew someone would know how to do this but i didnt know this many would

thanks for all the help guys i will try out all that you have said

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