View Full Version : Flavio Meibach: New Character.
Viola 04-14-2003, 11:04 PM People.
An old model that I'm changing to create a new character.
http://members.lycos.co.uk/viola/dragon/Teste01.jpg
http://members.lycos.co.uk/viola/dragon/Teste02.jpg
http://members.lycos.co.uk/viola/dragon/WireA01.jpg
http://members.lycos.co.uk/viola/dragon/WireA02.jpg
http://members.lycos.co.uk/viola/dragon/WireA03.jpg
Flavio Meibach
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Viola
04-14-2003, 11:06 PM
I've tweaked him a little, see if you like this way:
http://members.lycos.co.uk/viola/dragon/Teste03.jpg
http://members.lycos.co.uk/viola/dragon/Teste04.jpg
http://members.lycos.co.uk/viola/dragon/Teste05.jpg
http://members.lycos.co.uk/viola/dragon/WireA04.jpg
Inté.
Flavio Meibach.
Hexodam
04-14-2003, 11:40 PM
extremely nice and thanks for the wires :D
coming along rellay nicely!!!nothing to crit at the moment .......waiting for updates:thumbsup:
Teckniel
04-15-2003, 05:35 AM
looking very nice m8 what program do you use???
hope to see more and what is the polycount???
Viola
06-16-2003, 04:31 AM
Thanks every one.
Teckniel. I use Maya. And the poly count is for the ControlCage is 2224. With one subdivision grows to 8890.
The shader is almost ready. I only have to paint the textures now.
http://members.lycos.co.uk/viola/ShdTst01.jpg
C&C!
Flavio Meibach
p0lym0rph
06-16-2003, 08:16 AM
verry nice modeling,for me look like muscular picasso :applause:
Darakusan
06-16-2003, 09:48 AM
Geeze.. i really like the wrinkles for the eyes.. they look so nice....
only odd thing i can spot is the collar bone.. :bounce:
nice head thou.. hoping to see it textured:thumbsup:
Viola
07-04-2003, 04:55 PM
Hi everybody,
It's an animation I did to test the facial rig. The eyes and the neck don't have controllers yet, and are not animated. Hi is toothless too.
The animation (MPG/1MB):
http://members.lycos.co.uk/viola/filmes/tst_mucao.mpg
A preview:
http://members.lycos.co.uk/viola/mucao/tst_mucao.jpg
Paulo Amorim
07-04-2003, 07:04 PM
Hey, viola !!!
Very nice picture !!!
It's a lot like an illustration !!
Very good work and very nice expressions too !!! :D
Congrats, guy !!!
Viola
07-07-2003, 02:43 PM
Thanks Paulo.
I'm surely trying to give him a illustration look!
woaw this look awsome!
:thumbsup:
ewerybody
07-07-2003, 04:16 PM
ehh.... I think there is something odd with the corner of the mouth. Especially in the animation (wich I really like) you can see it.
In the last frame there is a bright line coming out of the corner. It looks a lil like its not really seamles.
You gave him a very special philtrum. Odd too at the first look... but actually I like it. Actually I like that whole thing... and that you did an Animation :thumbsup: and... (especially that u use maya...)
Viola
07-23-2003, 01:40 AM
Finally the promised texture work:
http://members.lycos.co.uk/viola/mucao/flh06.jpg
Those who couldn't see it here can go to my page:
http://www.3dluvr.com/viola/ims_flh.html
Critics please...
Holy cow that is awesome.
Just little crit, his lips could use tiny cracks too (or harder bumb), now them seems little smooth compared rest.
:applause:
santosLord
07-23-2003, 07:30 PM
I really like your style.. that is looking really good.. can you post up on how you did your textures.? that would be greatly appreciated.. great job..
Viola
08-27-2003, 05:16 AM
Hello Everybody,
Thanks for the compliments...
lord_ms- The texture is almost all handpainted, there's some converted to file procedurals too, that I've used in the composition of the texture file on photoshop.
I've finished the body of this character, now I'm starting to texture it.
http://members.lycos.co.uk/viola/mucao/Body02.jpghttp://members.lycos.co.uk/viola/mucao/Body03.jpg
Hope you like it.
Tobbe
08-27-2003, 10:38 AM
Damn! Really good work. Awesome texture detail....
Keep it up. :applause:
Viola
08-29-2003, 02:36 PM
Thank's Tobbe.
For now I've shortened his feet and finished the texture work:
http://members.lycos.co.uk/viola/mucao/Body04.jpg
Now will try something for his hair and brow.
Viola
08-29-2003, 03:37 PM
Some people are asking for the control cage:
http://members.lycos.co.uk/viola/mucao/flh11.jpg
luigi
08-29-2003, 05:08 PM
great work viola
i see this work in other forums :)
one think for the character is that for the rig it will make more esay the deformation of the skin if you ad loops in the juctions amd more faces in stomac .
are you going to make the skinning in the mesh smoothed or not?
i love how you model with only little poly good job man
:wip: :thumbsup:
WanielJorge
08-29-2003, 06:09 PM
:thumbsup: Great work Viola, You are an example of the evolution of CG in Brazil! Congratulations.:applause:
orozimbo
08-29-2003, 08:42 PM
Hey Viola!!! One more to the brazilian team. You have a god work, solid concept and heady style. I apreciate the character, congratulations!
Inté,
Guilherme Lopes
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