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Emre
04-14-2003, 09:47 PM
Hello.

My problem is with those black areas on my animation.


it is not on the texture or geometry.it usually appears on yellow or bright colors.

can it be because of light settings? How can i define the problem?
HEEEELP:bounce:

Thanks for all replies.http://web.1asphost.com/Emre/problem1.jpg

edaddy
04-14-2003, 09:51 PM
thats wierd --

i need to know more about your scene before i can offer any advice though since i've never had that happen to me personally

EricChadwick
04-14-2003, 10:01 PM
Do you have any Render Effects on? Something that could be post-processing the rendered scene?

Signal2Noise
04-14-2003, 10:51 PM
Did you by any chance squish a fly on your monitor?

Never mind....;)

Emre
04-15-2003, 03:05 PM
i use a starfield for background when i render from vpost but this image is not vpost.
there's a glow effect but it renders the spots before applying the glow effect...
there is fire atmospheric around that sun but spots appear on objects which don't have a fire nearby.

There are 4 omni lights with different colors.2 of them with shadows....i did nothing different than usual.

Spots appear when the specular level is increased. but spec. is still in normal level.and it first starts to happen on yellow colors.
i tried to change the texture file format but doesn't work.

There are many metarials with animated opacity.

So shall i throw the computer out of the window or can someone rescue me?:bounce:

EricChadwick
04-15-2003, 03:31 PM
Simplify your scene down, removing one element at a time, rendering each time, until the spot disappears. This should help you narrow it down to the cause.

TimWoods
04-15-2003, 05:51 PM
check in your preferences. customize>preferences>rendering>video colour check> flag with black, change to scale saturation. then in your render settings check if video colour check is on. you only need this on if your rendering to tv.
:beer:

Emre
04-15-2003, 09:09 PM
THANK YOU ALL FRIENDS!!!
:wip:
Yep finally solved.
i just figured it a few hours ago.
like tim woods said it was because of video color check.
isn't it a stupid option?????? i dunno why and when i turned it on but who needs a black hole on his animation just because rendering to tv....


Thanks again friends.:beer:

Signal2Noise
04-15-2003, 09:11 PM
Coulda sworn it looked like a squished fly....:p

EricChadwick
04-15-2003, 09:13 PM
What a helpful guy. ;)

Yeah, I just wanna smack myself in the head when something like that happens to me.

Video color check is useful if you're rendering out to NTSC video, which cannot handle a certain amount of brightness and saturation. The black flag sometimes helps spot those illegal colors so I can fix them in max, instead of attempting to fix in post...

TimWoods
04-16-2003, 10:28 AM
its only really useful for tv rendering. if you render for tv with 100% saturation of any colour, like red or white, or even black, it will buzz. the option just makes sure everything is toned down.

can be a pain if you leave it on by mistake tho!
:beer:

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