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View Full Version : Enviroment::Industrial City::Matte Painting


JJASSO
04-14-2003, 03:34 PM
hey it's me again, just showing now a futuristic city , matte painting, the same as the old england scene, 3ds max for all the building models and rendered whit brazil , composite in photoshop


http://www.iespana.es/mtqb/jaime/industrial-cityS.jpg:wavey:

schmu_20mol
04-14-2003, 03:45 PM
that's a real goodie...great attention to detail...keep it up man:thumbsup:

warhead
04-14-2003, 11:53 PM
I have to say "wow"!
But my opinion is that future citys like this have other colors and not so much dirt on their buildings. Its more like in minority report or so. But hey...its only my opinion :D

Greetz

hypercube
04-15-2003, 12:23 AM
Very nice, really like the rooftop bits, rusty cablecar/elevator thing, and atmosphere on the distant city..that part makes me think of Mullins. :thumbsup:

One thing that keeps dragging my eye to it in a bad way though are the grid patterns on the domes..maybe I'm just too cg-minded but it makes me think of a quickly beveled sphere primitive too much. You've got some really nifty designs and shapes going in the rest of it, it might be nice to get some odd panel shapes in there or something to break up the repeating squares.

There's also kind of an odd balance in what's saturated and what's not, I think that's what draws you over there too, doesn't seem to be a gradual blend off of color, it just stops immediately at the green building, and the purple blasts itself in next to it in the middle of the otherwise muted scheme.

Just some thoughts..great stuff. Would be cool to see it animated with a slight push-in and shifts with moving smoke elements etc.

JJASSO
04-15-2003, 12:33 AM
thanks guys for your replies , and hypercube you are absolutly right about your thoughts I think they have taught me a lot , the domes yeah I agree they look to cg whit that grid pattern , thanks again :applause:

stephen2002
04-15-2003, 02:26 AM
Great detail! The one thing that looks odd about it is that I can tell what is matte painting and what has been rendered. The atmosphere effect dosn't have a nice fade into the distance, its just "whump" the buildings are suddenly really far away and faded, which is where I'm guessing that the modeled buildings end and then painted buildings start.

pearson
04-15-2003, 03:21 AM
Very, very nice work! Wow! :eek:

I do agree with Stephen, though, it could be even better if there were buildings in the middle-ground instead of just a really deep foreground.

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