madcan
11-09-2007, 08:10 PM
Hello everyone,
Well I am new to the character modeling and am about to finish my first character so this may sound a little funny to some of you but when I put my nurbs modeled eyeball into the socket in my poly face, there are some problems.
I can see inside of the head when angle is right through the space between eyeball and face polys. If I try to make polys close around the eyeball, then when I rotate the eye around, it comes out of my face. Should I use a collusion setting or something? I tried to find tutorials for this but mostly they tell about making the eye or making the face. Not getting them together :D
Well I am new to the character modeling and am about to finish my first character so this may sound a little funny to some of you but when I put my nurbs modeled eyeball into the socket in my poly face, there are some problems.
I can see inside of the head when angle is right through the space between eyeball and face polys. If I try to make polys close around the eyeball, then when I rotate the eye around, it comes out of my face. Should I use a collusion setting or something? I tried to find tutorials for this but mostly they tell about making the eye or making the face. Not getting them together :D
