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View Full Version : Swat Team Officer (Futuristic) Wings WIP


JDex
04-14-2003, 05:19 AM
Just thought I'd post something now that I'm starting to show some promise...

Rendered in Mental Ray 2 via XSI 3.0...

Still needs a lot of detail, not to mention arms and legs and then the old texture treatment but I'm only a few hours in on this one... let me know what you think guys.

http://darksapphire.com/CGTalk/swat1a.jpg

JPGargoyle
04-14-2003, 10:11 AM
Wow! Excelent stuff! :applause:

Love his mask. Really cool.

Can't wait to see it finished.

:thumbsup:


Best regards.

negative9
04-14-2003, 12:33 PM
Just as cool as a character you'd find in Mortal-Kombat. Great work.

As far as work flow goes, did you free-hand it, or use a ref image?

And the rendering, is that done with the Full version of XSI or the "Experience" learning edition?

Again, excellent.

//negative9//

MasonDoran
04-14-2003, 01:02 PM
not bad at all...although i would strongly recommend giving it some kind of personality features....or some kind of charatistices that make him identifiable from a distance. These kind of things can make a low detailed or simple mesh have a lot more style.

JDex
04-14-2003, 02:41 PM
Thanks for the comments guys.

neg9 - I noticed after the render the resemblance to a certain icy MK character...it's a free hand and XSI Academic Essentials ($495)

2byts - I agree totally, I intend to add quite a bit of detail and "some" individuality once it's farther along, but my intent is to do several instances for a short down the road and I need them to to have a certain stormtrooper effect, you know a monotonous elite task force...

Again thanks for c&c

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