nerubz
11-07-2007, 01:53 PM
Ok, I have two questions. First, I need to make my particles follow the surface of my (so called) asteroid, but they just won't do it and I think I am missing something, because I've seen this happen, just can't remember where. Here is a screenshot of the surface:
http://img99.imageshack.us/img99/6616/28645749yd9.th.jpg (http://img99.imageshack.us/my.php?image=28645749yd9.jpg)
(It's pretty crude on the screen, but when I render I pump up the iterations to 6 or 7) I have tracked a few particles with my eyes and it's pretty obvious that they don't follow the surface and that's what I'm trying to do :)
The second thing is just a slight improvement... I need to make the particles follow the surface with an offset in the geometry's normal direction, because when I put the iterations to 7 and all the detail comes out (lots of small bumps and so forth..) it will cover most of the particles I think.
So if anyone could help me on this gets a totally free beer :)
http://img99.imageshack.us/img99/6616/28645749yd9.th.jpg (http://img99.imageshack.us/my.php?image=28645749yd9.jpg)
(It's pretty crude on the screen, but when I render I pump up the iterations to 6 or 7) I have tracked a few particles with my eyes and it's pretty obvious that they don't follow the surface and that's what I'm trying to do :)
The second thing is just a slight improvement... I need to make the particles follow the surface with an offset in the geometry's normal direction, because when I put the iterations to 7 and all the detail comes out (lots of small bumps and so forth..) it will cover most of the particles I think.
So if anyone could help me on this gets a totally free beer :)
