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View Full Version : rhino: aligning circles?


b1m2x3
04-13-2003, 07:50 PM
i am modeling an object in rhino, but i need the circles to all be centered with eachother. Is there anyway to do this other then just eye it up?

here is what i mean, where im at now:

http://www.boomspeed.com/b3m2x1/rounds.JPG

JIII
04-14-2003, 03:26 AM
hmmm cant you just copy and paste them and then scale by a certin ammount. this should guarantee that they stay centered. Of course I dont use rhino, but you should be able to scale inward and then drag upward on one axis to maintain orentation.

b1m2x3
04-14-2003, 07:16 PM
but what if i have ALOT of circles already made?

b1m2x3
04-15-2003, 08:09 PM
well, i tried that jIII, but when you scale, you must pick the point. which means it most likely wont be the center :(

ghempton
04-18-2003, 05:13 AM
Why not just turn on grid snapping, and then just move the circles by selecting their centers to the origin?

unLevel
04-19-2003, 02:16 AM
I think it's called osnap in rhino, but grid snapping is the thing you'd want to use, I'm pretty sure...

Or, you could move via z axis?

I use rhino some, though I'm still a newb, but I'm VERY familiar with similar programs like rhino...

Six Black Roses
06-02-2003, 07:37 AM
I'm still deciding on if I should use Rhino or do absolutely everything in 3ds max... but, Rhino has a center object snap which will snap to, *** gasp***, the center of the circle.

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