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View Full Version : How to convert maxscript for maya?


raik
11-06-2007, 07:30 PM
Hi,

I'm looking for some way to convert maxscript to use it in maya.
Actually it's for an exporter, we have our own file format for export ( http://o3d.dreamoverflow.com/wiki/index.php/O3DIF ). But i've never tried mel in this way. So if anyone could give me some clues to do it, it would be really helpful.

Thanks in advance.

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