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S_3D_A
04-13-2003, 10:26 AM
I am having problems with my texture maps. I am really getting into texturing my models now using photoshop. I apply my texture onto my object that already has a uvwmap on it. I go to animate my object and my object moves but the texture just stays in place. It almost seems like the textures not locked on the object when it should be.

If anybody knows any way of getting the texture to lock onto the object I would greatly appreciate it.

KiboOst
04-13-2003, 10:29 AM
Put an unwrap modifier on top of your uvmap modifier to fix the UVs on the mesh. Check "all IDs" if you use several IDs materials.

Kib

S_3D_A
04-13-2003, 10:36 AM
Damn thanx's Kibo......I didn't know you still had to put uv unwraps even with using texporter. This was definitly the cause of the problem. Thanks a bunch.

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