View Full Version : need a set-up
KINGOFPAIN 04-12-2003, 09:48 PM ok i made my model and took it to my layout but when i render the scene it only rendersit in one view,the pic always looks the same even if i change angels or whatever.
and the other problem is making a ground plane.. how do you do that?:shrug:
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Maven
04-17-2003, 07:25 PM
You are going to have to clarify your problem a bit better if you want anyone to help you out.
By reading that I have no idea what your talking about.
My answer based on that question would have to be format your hard disk.
Please Clarify.
Amalinde
04-21-2003, 08:34 AM
Sounds like your using lightwave? well you need to change the camera to render from a different angle. hit D to bring up display options, then change viewport layout to something like 2left:1right or quad. Now change the perspective viewport to "Camera" hit shift-C to edit the camera, hit t and then drag the handles to move the camera, hit y and use the rotation handles to rotate it. just play with it till its pointed at your object.
for a ground plane, open up modeller, make a bigass sphere (like couple km wide). then select your sphere, go to modify panel, where it says more under the "move" menu pick restonground. Make sure its set to y axis and both centers enabled and click ok... now delete the top half of the spehere and hit f to flip it backwards and you have a ground plane. you can squash it down if you want it more flat too. and you can give this half sphere whatever textures you like, white colour with very low (5% or so) reflection and low spec looks nice. You can subpatch the spehere also if you need to but dont go too high if your using radiosity because it will kill render times.
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